The Human Reignition Project - An English Visual Novel
Created by sekaiproject
An ambitious indie visual novel, blending romance with futuristic sci-fi and thriller elements
Latest Updates from Our Project:
Backerkit Closing On the 1st
over 9 years ago
– Sun, Aug 16, 2015 at 01:47:05 PM
Hey everyone,
Backerkit is going to be closing on the 1st of September. That means that orders will be locked down and your cards will be charged - you won't be able to modify addon's after that point. You'll continue to be able to update your shipping information up until we actually begin sending items out, though.
Update on Small Addon Shipping Prices
over 9 years ago
– Wed, Aug 05, 2015 at 09:05:43 PM
This post is for backers only. Please visit Kickstarter.com and log in to read.
Backerkit Launched!
over 9 years ago
– Tue, Aug 04, 2015 at 06:41:45 AM
Hey everyone, we just sent out the Backerkit invites, so make sure you check your emails for those!
We're still waiting on the final, colored versions of the body pillows but we've uploaded the lineart or sketches for all of them. Please note that there are two versions of the body pillows - single and double-sided.
In addition, if you pledged for a physical copy of the game, you'll see that there are two versions: the regular edition and the unrated edition, similar to Grisaia. A patch will be freely available for download to unlock the extra content, if you have later regrets. This will of course work for both the physical and digital editions of the game.
Also, to address one question that we've been getting a lot: We decided to add a character print to the $100 reward tier, so if you pledged for that level you'll get at least one included with your stuff. Additional prints can be purchased as addon's.
If you have any questions regarding your pledges or specific items, don't hesitate to send us a message.
Also, quick shoutout to this project that's currently being funded! It's from IDHAS studios, the makers of the Rising Angels VN series. Chief has helped me out a lot as a developer, so let's help him out too! Click the image to check out the project.
Backerkit Coming Soon
over 9 years ago
– Wed, Jul 29, 2015 at 11:50:48 AM
Hey everyone, just a quick update to let you guys know that Backerkit should hopefully be up within the next week or so. There's a two week period in between when the campaign ends and when BK can be launched. In addition to that, I'm currently in the process of packing and moving across the country, so I haven't been able to finish setting everything up yet. Like I said though, it shouldn't be too much longer! Didn't wanna let too long go without another update, though.
30k, Anime Expo, and Beyond!
over 9 years ago
– Mon, Jul 27, 2015 at 10:34:31 AM
Hello again! Earlier today, we passed our first stretch goal and hit $30,000 pledged! As always, thank you for the support. We'll be including even more CG's and more diverse sprites, as well as other little artistic add-on's where we can. One thing that we'd like to incorporate is a more immersive UI, and doing more with the Contact and it's representation. We'll probably start prototyping some stuff like that soon, and might post some work-in-progress shots when we can.
This kinda relates to my next thing. Early on we said that we wouldn't be updating the demo beyond bug fixes. Well, pending a pretty big announcement that we'll have in the coming weeks, we're actually going to be making some changes to the demo. They won't reflect the entire scope of what we plan to do for Act 1 (so, it's not going to be the same as what's in the final version) but it should be a few steps up from the current version. I won't list all the changes we hope to make, mostly because I don't want to promise anything we can't deliver on, but our top priority right now is improving artistic consistency between the sprites and CG's, as well as improving some of the backgrounds. As for the big news itself... Well, I don't really like making an announcement of an announcement, but mum's the word right now, I'm afraid. Hopefully I'll be able to spill the beans in a week or two once we've locked down all the changes we'll be making. Please do note that the updated demo will probably be released sometime in September or late August, and won't be ready by the end of the funding period.
With regards to the ongoing saga of the dakis, I'm excited to finally show a completed, colored design for Yukino's daki. This is the drawing and coloring style you can expect for the front side for each character. Shiyun is still hard at work finishing the lines for the other girls, and you can often watch her stream her progress if you'd like - just watch my Twitter or hers for updates on when she goes live. We're doing our best to be able to show at least the lines for all of the girls within the next couple days. I wouldn't expect coloring to be completed for them all, but it's possible.
If you're in the LA area for Anime Expo, feel free to come say hello to us in the Exhibit Hall; Sekai Project is at Table 1720-22! I (Raith) will be at the table for a while on Sunday, but there are SP staff there the whole time of course. There are HRP and Starlight Vega posters for sale, as well as lots of stuff for other titles in SP's portfolio, like World's End Economica, Fault, and Nekopara.
Finally, don't forget that the Walkerman Kickstarter campaign ends roughly 24 hours from now! It's a really neat looking adventure game/VN hybrid, and is only $700 from meeting their goal. The guys at Scalemail are cool folks, and SP will helping out on the publishing front. Take a look!
That's it for now. Until next time, thanks for reading!